/*
 * Level.hpp
 * This file is part of FunBall 
 *
 * Copyright (C) 2012 - Francois Berder
 *
 * FunBall is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 * 
 * FunBall is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */



#ifndef __LEVEL_HPP__
#define __LEVEL_HPP__

#include <SFML/Graphics.hpp>
#include <string>
#include <list>
#include "Platform.hpp"

class Level : public sf::Drawable
{
    public :
    
       Level();
       ~Level();
       
       void loadFromFile(const std::string& fileName);
       
       sf::Vector2f posBall() const;
       sf::Vector2f posEnd() const;
       
       virtual void draw(sf::RenderTarget &target, sf::RenderStates states) const ;
        
       void clear();
       
    private :
    
        sf::Vector2f m_posBall;
        sf::Vector2f m_posEnd;
        std::list<Platform*> m_platforms;
};

#endif /* __LEVEL_HPP__ */

